Even though I program for a living, my personal projects have been on hiatus for about two months now.
Naturally, the demise of one habit fuels another; in my case gaming. If I can’t work on computer graphics, might as well enjoy them.
So in the last 2 months I have been playing some games. Firstly, I finished Half-Life for the second time, finished Half-Life 2 for the second time, after which I wanted a bigger blast from the past and blew the dust of my Wing Commander collection.
After finishing Wing Commander III, IV, and Prophecy, I needed something new.
So I gave in.
I have been avoiding playing World of Warcraft for a while now because of the stereotyping, subscription based game-play and my disappointment in Warcraft III (big fan of I and II).
But last night I downloaded the 10 day free trial and gave it a shot. Why not, right? I have to say that I am very pleasantly surprised. This game had me hooked in 20 to 30 minutes (after figuring out the controls).
After my wife (who felt the same way as I did initially) saw the game and the game-play, she also downloaded the trial and started getting hooked.
I’m finishing the 10 days for free and after that, I’ll most probably purchase the game/subscription for my wife and myself.
Now, let’s hope those stereotypes don’t come true…
I had a chance to watch the new Star Trek movie last Sunday and being a Trekkie since childhood I have to say that this new movie is quite possibly my favorite so far.
Crazy sh*t, agreed? Now scientists are using these flies as a pest control agent in several southern states which is where the creepiness comes in. What if the fly population booms and runs out of fire ants? Here’s a hint:
I don’t know how many times I’ve ran into people that need help with a piece of C code that should run perfectly fine but for some reason it just doesn’t. Of course, after much going back and forward, you find out that the person you’re trying to help is using Borland’s Turbo C compiler version 2.01, released 20 years ago in 1989..
Been gone for a couple of days but I’m back with some cool stuff from Intel. Intel has posted a whole bunch of stuff from GDC 2009 on their site, you can check it out
I don’t often recommend books, especially when it comes to DirectX/Direct3D. There are many monstrosities out there that should never have seen the light of day.
Today Intel released it’s new issue of “Intel Visual Adrenaline” featuring a three page interview with Tom Forsyth about Intel’s upcoming Larrabee GPU, which is x86 based and fully programmable.
I haven’t been active at all in the OpenGL circles recently but apparently OpenGL 3.1 was released yesterday.