DirectX 10 Book Recommendation
Tags: book, directx March 28th. 2009, 7:01pm
I don’t often recommend books, especially when it comes to DirectX/Direct3D. There are many monstrosities out there that should never have seen the light of day.
Once per week or so I browse a local Barnes and Noble hoping to catch a book I haven’t seen before. It rarely happens since their inventory is very stagnant, but still. A month or two ago I accidentally browsed the Graphics/Web section and found “Introduction to 3D Game Programming with DirectX 10″ by Frank D. Luna.
The title, publisher (Wordware) and cover were kind of off-putting so I almost didn’t buy it. But I’m glad I did since, in my case, it has become my number one DX10 reference. It’s compact, concise, always around my desk and well written so give it a shot if you have 30 bucks or so to spare.